Interactive Visualization
What is Interactive Visualization (IV)?
IV creates a virtual world in which to model projects accurately in 3D, then render videos and images as well as immersive visualizations.
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More about Interactive Visualization (IV)
IV creates a virtual world in which to model projects accurately in 3D, then render videos and images as well as immersive visualizations to create interactive simulation products. IV models are built from existing and proposed data, including agency design files (i.e., a Microstation roadway surface), while a game engine powers real-time presentation. When optimized with adjacent infrastructure to produce performance simulation, touch screen kiosks and virtual reality (VR) applications can provide a virtual helicopter tour over a proposed project, for instance.
Project NEON, Nevada's largest and most expensive public works project ever, was the catalyst for the initiative. IV helped convey complex planning and design scenarios to the public while helping project development personnel identify and resolve design and construction challenges, such as site impacts and right of way, geometric, and line-of-sight issues. IV products allowed the traveling public, homeowners, and businesses to see the potential impact of the project on their interests, while addressing their concerns and those of regulatory agencies about safety and environmental impact. As a result, IV vastly enhanced interagency coordination, regulatory review, and approval.
IV supplies much more freedom of camera movement than typical state-of-the-practice project visualizations, which provide views from specific angles. That enables non-outreach products like technical clarity visuals, graphics for related legal cases, landscaping details, and more. While conventional visualizations render various images for delivery via video files from which models are constructed for a given purpose, rapid, real time rendering through IV’s game engine technology eliminates the need to remodel, bringing its overall cost in line with traditional 3D visualization.
This lead state team has completed all planned activities and is no longer active. The information below, as created by the active lead state team, remains available for review by users seeking additional information.
Interactive Visualization (IV)
IV creates a virtual world in which to model projects accurately in 3D, then render videos and images as well as immersive visualizations to create interactive simulation products. IV models are built from existing and proposed data, including agency design files (i.e., a Microstation roadway surface), while a game engine powers real-time presentation. When optimized with adjacent infrastructure to produce performance simulation, touch screen kiosks and virtual reality (VR) applications can provide a virtual helicopter tour over a proposed project, for instance.
Project NEON, Nevada's largest and most expensive public works project ever, was the catalyst for the initiative. IV helped convey complex planning and design scenarios to the public while helping project development personnel identify and resolve design and construction challenges, such as site impacts and right of way, geometric, and line-of-sight issues. IV products allowed the traveling public, homeowners, and businesses to see the potential impact of the project on their interests, while addressing their concerns and those of regulatory agencies about safety and environmental impact. As a result, IV vastly enhanced interagency coordination, regulatory review, and approval.
IV supplies much more freedom of camera movement than typical state-of-the-practice project visualizations, which provide views from specific angles. That enables non-outreach products like technical clarity visuals, graphics for related legal cases, landscaping details, and more. While conventional visualizations render various images for delivery via video files from which models are constructed for a given purpose, rapid, real time rendering through IV’s game engine technology eliminates the need to remodel, bringing its overall cost in line with traditional 3D visualization.
Resources
Videos
Nevada DOT:
A Look at Project Neon's Interactive Public Outreach
Iowa DOT:
Innovation in Motion, Immersing the Public in Virtual Reality
Iowa DOT:
I-74 Mississippi River Bridge Virtual Reality Experience
Washington State DOT:
Connecting Yakima - East West Corridor
Washington State DOT:
Visual Engineering Resource Group (VERG)
Presentations
Future of 3D Visualization - Nevada DOT
Interactive Visualization
Webinars
Supporting Documents
Generic Scope for Procuring Visualization Services
Contacts
Cole Mortensen, P.E. CPM, Chair
Project Management Chief
Nevada Department of Transportation
Phone:
775- 888-7742
Email:
CMortensen@dot.nv.gov
Michael Kennerly, P.E.
Director, Office of Design
Iowa Department of Transportation
Email:
Michael.Kennerly@iowadot.us
Phone:
515-239-1243
Nick Johnson, P.E.
Senior Project Manager
Nevada Department of Transportation
Phone:
775-888-7318
Email:
njohnson@dot.nv.gov
Troy Suing, P.E.
Asst. Regional Administrator for Program Management and Planning
Washington State Department of Transportation
509-577-1626
suingt@wsdot.wa.gov
Former Members
Dale Keller, P.E.
Senior Project Manager
Nevada Department of Transportation
Phone:
702-667-4533
Email:
DKeller@dot.nv.gov